TECHNOLOGY

VR / Metaverse

VR / Metaverse
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What is VR

VR (Virtual Reality: Virtual Reality) is generally called “virtual reality,” but it is a technology that creates an artificial environment on a computer and allows you to experience the feeling of being there beyond time or space.

In order to realize VR, VR head-mounted displays (HMD) are often used, and it is a technology that can simulate an environment isolated from the real world. The operation of the VRHMD is performed by selecting a menu displayed in the HMD through a controller held by hand or the movement of only the hand.

There are 2 types of VRHMD: 3DoF (Degree of Freedom) and 6DoF.
With 3DoF, users can look around up, down, left, and right, or tilt their head on the spot without being able to walk. In 6DoF, in addition to 3DoF, it is also possible to walk back and forth, crouch, and jump from side to side.

The term “virtual space” is reminiscent of CG or “a fictional world that doesn't exist,” but experiments are also being carried out, such as creating CG that imitates reality like a digital twin and performing simulations that cannot be carried out in reality.
The essence of Virtual Reality is that users can experience and act “just like in a real world” in a created virtual space.

What is Metaverse

There are various definitions, but in a nutshell, it can be called “a deeper fusion between the digital world and the real world.”
It was originally the name of a service developed in a virtual space that appeared in Neil Stevenson's sci-fi novel “Snow Crash.” Since then, it has come to be used as a generic term for services using virtual space that each company develops or will develop.

Based on such circumstances, there is currently no clear definition of “this is a metaverse,” and each company has conceived various metaverses and is searching for future developments.

The use of the metaverse is not only a service for consumers, but also various things are offered, such as those for businesses where communication can be achieved through realistic experiences, gestures, etc. without distance restrictions.
As a service, not only are those that are accessed using an HMD, but services that are accessed using a PC or smartphone are also being developed.

Relationship with VR and Metaverse

There is a deep relationship with VRHMD as an immersive “virtual space,” and I strongly feel the image that “services using VRHMD = metaverse.”
It is compatible in the part where immersive confirmation and experience can be carried out using VRHMD for CG content that has actually been freely created without considering the actual distance, and VR and Metaverse are used as various cases as shown below.

  • Use as entertainment where you can experience experiences and productions unique to virtual spaces
  • Marketing and branding applications where you can experience it as if you were seeing the real thing
  • Educational applications where you can experience crisis management training etc. that are difficult to implement in reality

What Kadinche can do

  • VR HMD application development
  • VR Metaverse system development

case

“VR Devilman Exhibition” basic function development

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It was hosted by the VR Devilman Exhibition Executive Committee composed of two companies, Toei AGC Co., Ltd. (Chuo-ku, Tokyo: Representative Director: Akira Aihara) and Sony Music Solutions Co., Ltd. (Headquarters: Minato-ku, Tokyo; Representative Directors: Tadahiko Shida, Manabu Shibuya), and the “VR Devilman Exhibition ~ Devil's Heart, Human Heart ~” was held from 2021/4/28 (Wednesday) to 5/31 (Monday).
Kadinche developed basic functions for the virtual space exhibition platform “VU (VU) Virtual Utopia.”

Development of basic technology for “Sword Art Online: Xchronicle — Online Edition”

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In collaboration with Sony Group Co., Ltd., we developed the basic technology for the VR event “Sword Art Online — Xchronicle — Online Edition,” which was held from 2021/11/20.
It was held as a VR event where you can enjoy heated battles with bosses appearing in the film and a wide variety of gimmicks and contents unique to VR.
Kadinche Co., Ltd. has developed an MMO front-end system using the game engine “Unity” and a back-end system that can withstand high loads using Microsoft Azure.
With these systems, it is now possible for multiple people to simultaneously enter the VR space and enjoy communication such as content and voice chat in real time.

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