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NEWS
2025
年
12
月
10
日
A demonstration test of the “Art Exhibition Guide to Experience with Smart Glasses” was conducted at the Yasuda Kan Sculpture Museum Alte Piazza Bibai
A demonstration test of next-generation exhibition guidance using the XR glass “MiRZa” was carried out
2025
年
11
月
14
日
[News Release] Generating “Congestion” at Soleil Hill to Resolve it with AI and XR “Shonan Future Verse” Project Demonstrates Human Flow Optimization and “Future Park Experiences”
The “Shonan Future Verse Project” will conduct a demonstration experiment utilizing generative AI and XR technology at Nagai Uminote Park Soleil Hill (Yokosuka-shi, Kanagawa-ken) for 2 days on November 15 and 16, 2025.
2025
年
11
月
4
日
We will be exhibiting at the “Smart City Expo World Congress” to be held in Barcelona, Spain from 11/4-6
Cadinche Co., Ltd. will be exhibiting at the “Smart City Expo World Congress 2025” to be held at Fira Barcelona Gran Via in Barcelona, Spain from 2025/11/4 (Tue) to 6 (Thu).
2025
年
10
月
27
日
Notice of participation in Amana Group Co., Ltd.
We are pleased to announce that we have joined the Amana Co., Ltd. (Headquarters: Shinagawa-ku, Tokyo; President and CEO: Takeaki Kaneko; hereinafter “Amana”) group, which creatively realizes communication transformation, as of 2025/10/17.
2025
年
10
月
20
日
Kadinche participates in the AI/XR fusion virtual production studio “DNP XR STUDIO” established by DNP in Ichigaya, Tokyo
New video expressions are made possible by combining high-resolution, high-speed motion capture and virtual production equipment with generative AI efficiency and expression expansion technology. Furthermore, we provide one-stop solutions to issues common to the video production industry, such as “cost,” “delivery time,” and “shortage of human resources.”
2025
年
10
月
1
日
We will be exhibiting at the “XR Metaverse Comprehensive Exhibition” to be held at Makuhari Messe from 10/8-10
Kadinche Co., Ltd. will be exhibiting at the XR Metaverse Comprehensive Exhibition to be held at Makuhari Messe. Also, based on our achievements so far, etc., we have been selected as notable companies.
2025
年
9
月
4
日
We presented 3D simulations of glacial lake collapse floods at the Inter-Polar Conference
Nepal held “Prototype of Water Flow” at “The Second Inter-Polar Conference Connecting the Arctic with the Third Pole HKH - Cryosphere, People, and Climate Change (2025)” held in Kathmandu from 2025/9/3 to 5 A presentation entitled “Simulator Using 3D Digital Twin in Mountainous Area of Nepal” was held.
2025
年
7
月
4
日
Visualizing Volcanic Disasters: The Challenge of 3D City Simulation ~PLATEAU Private Sector Matching Support Event~
Kadinche Co., Ltd. will be on stage at a matching event related to the 3D city model “PLATEAU” promoted by the Ministry of Land, Infrastructure, Transport and Tourism with the theme “Visualizing Volcanic Disasters: The Challenge of 3D City Simulation.”
2025
年
5
月
29
日
Development of an “XR training program” utilizing XR technology
Kadinche Co., Ltd. (Headquarters: Shibuya-ku, Tokyo; President: Takayuki Aoki) has recently updated the “VR training program” developed so far in collaboration with Secom Co., Ltd. (Headquarters: Shibuya-ku, Tokyo; President: Yasuyuki Yoshida), and has developed an “XR training program” that adds XR (cross-reality) technology combining VR/AR and practical intruder response simulations using a warning bar type controller.
2025
年
5
月
14
日
We have developed an AI headcount detection system using Razpi
Kadinche Co., Ltd. is developing PanoPlaza Camera, a surveillance camera system using 360-degree cameras, fisheye cameras, etc. and Razpi.
ARCHIVE
TECHBLOG
2025
年
10
月
23
日
“About flood simulation 3D display on Sony Spatial Reality Display (Spatial Reproduction Display: ELF-SR1)”
The Sony ELF-SR1 was used to show the 3D simulation in 3D. As a result of testing the following 3 methods in order to stereoscopic display the 3D disaster simulation created with Blender on the Sony ELF-SR2, it worked as desired with the 3rd method, so I will keep a record of the method.
2025
年
3
月
26
日
Testing and possibilities for video production using AI
In recent years, the state of video production has changed drastically due to the evolution of AI technology. In particular, in K-pop and other MV productions, content utilizing AI is increasing, and higher quality and unique visuals are being pursued. In this article, I will introduce the process of video production using generative AI and its possibilities.
2025
年
1
月
22
日
Daikanyama Metaverse Studio Verification Shooting Period Drama “Silent Movement”
A virtual production verification video was produced in 2024/10 at the Daikanyama Metaverse Studio in collaboration between Shochiku Co., Ltd. and Kadinche Co., Ltd.
2024
年
9
月
26
日
Reading notes: VR and cognitive science/psychology
Our main business is software development and content production that runs on VR hardware, and I've been reading books related to cognitive science, psychology, and brain science because I wanted to know more about the people who receive them. I'd like to share those reading memos in this post.
2024
年
8
月
3
日
The current location of VR: On the day I picked up the Apple Vision Pro (essay)
The Apple Vision Pro, which went on sale in the US on 2024/2/2, went on sale in Japan on 2024/6/28 with a delay of about 5 months, and it arrived at our company today 2024/7/8. I tried using it for an hour and was impressed, so I wanted to write this essay.
2024
年
8
月
2
日
What is the difference between VR, AR, and MR
About virtual reality (VR), augmented reality (AR), mixed reality (MR), and extended reality (XR)
2024
年
2
月
28
日
Operation was verified with Pixotope x FR7
Until now, we have been shooting virtual productions using a combination of the RedSpy camera tracking system and the Sony FX6 cinema camera. In the case of shooting with multiple cameras, it has been possible to create images in different patterns with a virtual camera within the UE or a fixed camera without tracking, but now we have verified the operation of the SONY FR7 swivel camera with interchangeable lenses.
2023
年
11
月
14
日
Verification of a virtual production system compatible with simultaneous multi-camera shooting using Pixotope, GhostFrame, and LED walls
Since InCameraVFX displays images rendered in real time on an LED according to the camera's angle of view, one camera is operated, but technology that enables simultaneous shooting with 2 or more cameras has begun to appear, and it is beginning to be used for shooting and distribution.
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